インハウスデザイナーとして勤務していたオンラインファッションサイトDHOLICのUI改善案です。
韓国本社に実行権やエンジニアチームがあったため、実際にどの部分がどのように実装されたかは不明ですが、ユーザー動向/各部署が伝えたい情報を精査し、
ユーザーにとって直感的で心地よい体験を提供できるUI改善案を代表に提案しました。
まずはデザインチーム長とチームメンバーと問題点を話し合った上で、他部署にどんな情報をユーザーに一番伝えたいかなどの聞き込みをし、
まとめた情報を元に私がFigmaでワイヤーフレーム〜プロトタイプを作成しました。作成中は定期的にチームに共有し、意見をもらいながら慎重に進めました。
This is a UI improvement plan for DHOLIC, an online fashion site where I worked as an in-house designer.
Since the execution authority and engineering team were located at the Korean headquarters, it is unclear how and which parts were actually implemented.
However, I carefully examined user trends/information that each department wanted to convey and proposed a UI improvement plan to the representative that would provide an intuitive and pleasant experience for users.
First, I discussed the issues with the head of the design team and team members, then asked other departments what information they most wanted to convey to users, etc.
Based on the information I compiled, I created wireframes and prototypes in Figma. During the creation process, I shared the information with the team on a regular basis to get their opinions and proceeded carefully.